| ★ | Applying Dieter Rams’ Ten Principles to Tabletop RPG Mechanics | | 5.8K | Estados Unidos | |
| 14 | Design Your RPG to Fail Forward | | — | Estados Unidos | 91 |
| 17 | Dice Psychology in TTRPGS: Full Lecture | | — | Estados Unidos | 91 |
| 20 | MDA Theory: Why Game Mechanics Shape Stories | | — | Estados Unidos | 91 |
| 19 | Complexity vs. Depth: A Design Guide to Meaningful Play | | 14.5K | Estados Unidos | 91 |
| 5 | Motivated to Play: Applying Self-Determination Theory to TTRPG Design and Game Mastering | | 12.9K | Estados Unidos | 92 |
| 8 | Designing Table-Top RPG Mechanics | | 11.4K | Estados Unidos | 91 |
| 4 | How Queuing Theory Can Help GMs and Designers Keep Players Engaged | | 8.8K | Estados Unidos | 92 |
| 3 | Don Norman's Design Theory for TTRPG Design and Gamemastering | | 8.4K | Estados Unidos | 92 |
| 10 | How the Design of Your Character Sheet Shapes Players | | 7.8K | Estados Unidos | 91 |
| 2 | Practical Habits That Help TTRPG Players Create More Engaging Tables | | 7.6K | Estados Unidos | 92 |
| 7 | GM's Guide to Dramatic Tension Curves and Rhythmic Pacing | | 5.6K | Estados Unidos | 91 |
| 1 | Operant Conditioning for Gamemastering and Design | | 5.5K | Estados Unidos | 92 |
| 9 | Designing Table Culture: How Incentives, Authority, and Risk Create Social Norms in RPGs | | 4.2K | Estados Unidos | 91 |
| 11 | Choosing the Right Resolution Mechanics for Your TTRPG | | 3.7K | Estados Unidos | 91 |
| 12 | Warhammer Old World RPG Rules Series: Resolution Mechanics | | 2.2K | Estados Unidos | 91 |
| 6 | RPG Design Philosophy Roundtable Part 2 | | 1.2K | Estados Unidos | 92 |
| 18 | A Cognitive Lens on RPG Design: Flow, Schemas, Load, and Scaffolding | | 1.1K | Estados Unidos | 91 |
| 15 | Crispy Edge, Soft Middle TTRPG Design | | 907 | Estados Unidos | 91 |
| 16 | Designing Dilemmas: Moral Philosophy in TTRPGs | | 452 | Estados Unidos | 91 |
| 13 | Designing With Negative Space in TTRPGs | | 397 | Estados Unidos | 91 |