| ★ | GM's Guide to Dramatic Tension Curves and Rhythmic Pacing | | 5.6K | Estados Unidos | |
| 8 | The Psychology of Challenge in TTRPGS: Full Lecture | | — | Estados Unidos | 92 |
| 18 | Dice Psychology in TTRPGS: Full Lecture | | — | Estados Unidos | 91 |
| 19 | Emergent Narratives in TTRPGS | | — | Estados Unidos | 91 |
| 6 | Inside the Scene: Boleslavski's Acting Lessons for TTRPG Players, GMs, and Designers (Part 1) | | 16.7K | Estados Unidos | 92 |
| 9 | Motivated to Play: Applying Self-Determination Theory to TTRPG Design and Game Mastering | | 12.9K | Estados Unidos | 92 |
| 13 | Designing Table-Top RPG Mechanics | | 11.4K | Estados Unidos | 92 |
| 15 | Why Your Dungeon Descriptions Produce Dread Before Any Monster Appears | | 9.4K | Estados Unidos | 91 |
| 5 | Hogging the Spotlight: Six Frameworks for Understanding Your Dominant Player | | 9.0K | Estados Unidos | 92 |
| 1 | How Queuing Theory Can Help GMs and Designers Keep Players Engaged | | 8.8K | Estados Unidos | 93 |
| 12 | How the Design of Your Character Sheet Shapes Players | | 7.8K | Estados Unidos | 92 |
| 3 | Practical Habits That Help TTRPG Players Create More Engaging Tables | | 7.6K | Estados Unidos | 92 |
| 7 | What the Milgram Experiments Can Teach Us About Authority in TTRPGs | | 6.0K | Estados Unidos | 92 |
| 16 | Applying Dieter Rams’ Ten Principles to Tabletop RPG Mechanics | | 5.8K | Estados Unidos | 91 |
| 2 | Operant Conditioning for Gamemastering and Design | | 5.5K | Estados Unidos | 93 |
| 11 | Negotiate Like the FBI: Real Hostage Tactics in TTRPGS | | 5.2K | Estados Unidos | 92 |
| 4 | Beat Mapping: The Hidden Structure Inside Every Adventure Module | | 4.8K | Estados Unidos | 92 |
| 20 | Uta Hagen for TTRPGs: Build Character Through Action | | 3.6K | Estados Unidos | 91 |
| 10 | How Body Language and Nonverbal Cues Make NPCs More Believable in Tabletop RPGs | | 1.3K | Estados Unidos | 92 |
| 17 | Tension Without Combat in TTRPGs | | 427 | Estados Unidos | 91 |
| 14 | Using Silence in TTRPGS | | 390 | Estados Unidos | 91 |