| ★ | Designing Table-Top RPG Mechanics | | 11.4K | Estados Unidos | |
| 1 | MDA Theory: Why Game Mechanics Shape Stories | | — | Estados Unidos | 96 |
| 3 | Dice Psychology in TTRPGS: Full Lecture | | — | Estados Unidos | 96 |
| 6 | How to Play WFRP 4th Edition: Character Creation | | — | Estados Unidos | 95 |
| 8 | How to Play WFRP 4th Edition: Combat | | — | Estados Unidos | 95 |
| 9 | How to play WFRP 4th Edition Part 1 (Resolution Mechanics) | | — | Estados Unidos | 95 |
| 10 | DDE Theory in TTRPGs: Full Lecture | | — | Estados Unidos | 94 |
| 13 | How to Play WFRP 4th Edition: Magic | | — | Estados Unidos | 94 |
| 14 | Design Your RPG to Fail Forward | | — | Estados Unidos | 94 |
| 16 | The Psychology of Challenge in TTRPGS: Full Lecture | | — | Estados Unidos | 94 |
| 18 | Emergent Narratives in TTRPGS | | — | Estados Unidos | 94 |
| 7 | Don Norman's Design Theory for TTRPG Design and Gamemastering | | 8.4K | Estados Unidos | 95 |
| 4 | Choosing the Right Resolution Mechanics for Your TTRPG | | 3.7K | Estados Unidos | 95 |
| 19 | Warhammer Old World RPG Rules Series: Combat | | 3.2K | Estados Unidos | 94 |
| 2 | Warhammer Old World RPG Rules Series: Resolution Mechanics | | 2.2K | Estados Unidos | 96 |
| 15 | Warhammer Old World RPG Rules Series: Magic | | 1.6K | Estados Unidos | 94 |
| 20 | The Big Model: Layers of Play, TTRPG Design Theory | | 1.5K | Estados Unidos | 94 |
| 12 | Crispy Edge, Soft Middle TTRPG Design | | 907 | Estados Unidos | 94 |
| 5 | Using Silence in TTRPGS | | 390 | Estados Unidos | 95 |
| 11 | Narrative Gravity | | 148 | Estados Unidos | 94 |
| 17 | Re-centering Ensemble Play | | 60 | Estados Unidos | 94 |