| ★ | The Big Model: Layers of Play, TTRPG Design Theory | | 1.5K | Estados Unidos | |
| 1 | Dice Psychology in TTRPGS: Full Lecture | | — | Estados Unidos | 94 |
| 3 | The Psychology of Challenge in TTRPGS: Full Lecture | | — | Estados Unidos | 94 |
| 4 | DDE Theory in TTRPGs: Full Lecture | | — | Estados Unidos | 94 |
| 5 | MDA Theory: Why Game Mechanics Shape Stories | | — | Estados Unidos | 94 |
| 7 | Design Your RPG to Fail Forward | | — | Estados Unidos | 93 |
| 11 | Emergent Narratives in TTRPGS | | — | Estados Unidos | 92 |
| 13 | Designing For Impact: Ludonarrative & Diegesis in TTRPGs | | — | Estados Unidos | 92 |
| 2 | Designing Table-Top RPG Mechanics | | 11.4K | Estados Unidos | 94 |
| 8 | Don Norman's Design Theory for TTRPG Design and Gamemastering | | 8.4K | Estados Unidos | 93 |
| 20 | Designing with Pattern Language Makes Better Cities, Dungeons, and Adventures | | 3.8K | Estados Unidos | 92 |
| 19 | Choosing the Right Resolution Mechanics for Your TTRPG | | 3.7K | Estados Unidos | 92 |
| 12 | RPG Design Philosophy Roundtable Part 2 | | 1.2K | Estados Unidos | 92 |
| 10 | Crispy Edge, Soft Middle TTRPG Design | | 907 | Estados Unidos | 92 |
| 17 | Conviction Narrative Theory: Uncertainty, Stories, and RPG Choices | | 818 | Estados Unidos | 92 |
| 18 | Designing Dilemmas: Moral Philosophy in TTRPGs | | 452 | Estados Unidos | 92 |
| 15 | Designing With Negative Space in TTRPGs | | 397 | Estados Unidos | 92 |
| 16 | Using Silence in TTRPGS | | 390 | Estados Unidos | 92 |
| 9 | Narrative Gravity | | 148 | Estados Unidos | 93 |
| 14 | History of GM Authority | | 70 | Estados Unidos | 92 |
| 6 | Re-centering Ensemble Play | | 60 | Estados Unidos | 93 |