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| 11 | Results After Releasing My First Game on Steam | | 330.7K | Estados Unidos | 91 |
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| 1 | 1 Year of Developing My Game in Godot | | 286.3K | Estados Unidos | 95 |
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| 6 | This Game Took Me 2.5 Years To Make | | 237.3K | Estados Unidos | 93 |
| 16 | The Formula for Replayable Games | | 153.1K | Estados Unidos | 91 |
| 5 | Why Making a Game is Hard | | 139.5K | Estados Unidos | 93 |
| 2 | Making game levels that don't suck | | 108.2K | Estados Unidos | 94 |
| 10 | Building a Weapons System for My Game | | 79.7K | Estados Unidos | 92 |
| 13 | My Retro Melee FPS | Devlog #0 | | 46.2K | Estados Unidos | 91 |
| 3 | Bringing Back the Genius Level Design of the 90s in My Game | | 38.5K | Estados Unidos | 93 |
| 4 | Adding INSANE Movement Mechanics to my Game | Devlog | | 18.1K | Estados Unidos | 93 |
| 15 | The Panic and Joy of Having People Play my Game | | 17.5K | Estados Unidos | 91 |
| 14 | The Mechanic NO ONE ASKED FOR... #devlog #gamedev | Reece Geofroy @reecegeofroy | 11.0K | Canadá | 91 |
| 17 | I'm making the BEST proc-gen addon for Godot! | Queble @queblegamedevelopment4143 | 5.9K | Estados Unidos | 91 |
| 19 | Basic Destruction in Godot Devlog #1 #shorts | | 4.3K | — | 90 |
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