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Similares a Making Game Mechanics That Don't Suck

20 vecinos (text_768) · 291.6K views · Blargis · Estados Unidos

Making Game Mechanics That Don't Suck

Blargis

@blargis3d

291.6KEstados Unidos
7Optimizing my Game so it Runs on a Potato

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11Results After Releasing My First Game on Steam

Blargis

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8Speedrunners Broke My Game. I Embraced It.

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11 Year of Developing My Game in Godot

Blargis

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286.3KEstados Unidos95
9What 2 Yrs of Speedruns Did to My Game

Blargis

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252.8KEstados Unidos92
6This Game Took Me 2.5 Years To Make

Blargis

@blargis3d

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16The Formula for Replayable Games

Blargis

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153.1KEstados Unidos91
5Why Making a Game is Hard

Blargis

@blargis3d

139.5KEstados Unidos93
2Making game levels that don't suck

Blargis

@blargis3d

108.2KEstados Unidos94
10Building a Weapons System for My Game

Blargis

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79.7KEstados Unidos92
13My Retro Melee FPS | Devlog #0

Blargis

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46.2KEstados Unidos91
3Bringing Back the Genius Level Design of the 90s in My Game

Blargis

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38.5KEstados Unidos93
4Adding INSANE Movement Mechanics to my Game | Devlog

Blargis

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18.1KEstados Unidos93
15The Panic and Joy of Having People Play my Game

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14The Mechanic NO ONE ASKED FOR... #devlog #gamedev

Reece Geofroy

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17I'm making the BEST proc-gen addon for Godot!

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19Basic Destruction in Godot Devlog #1 #shorts

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12Making UNIQUE Game Mechanics | Devlog #3

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20Live Game Dev - Finishing up the Scythe weapon 💀

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18Life of Indie Game Dev #07 - Improving your game design

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