| ★ | This YOUTUBER Made A GAME WIth ADDICTIVE MOVEMENT | | 8.6K | — | |
| 18 | TOP 15 MOST Addictive Games on Nintendo Switch | | — | Reino Unido | 89 |
| 12 | Results After Releasing My First Game on Steam | | 330.7K | Estados Unidos | 90 |
| 10 | Speedrunners Broke My Game. I Embraced It. | | 314.8K | Estados Unidos | 90 |
| 9 | Making Game Mechanics That Don't Suck | | 291.6K | Estados Unidos | 90 |
| 20 | 1 Year of Developing My Game in Godot | | 286.3K | Estados Unidos | 89 |
| 6 | What 2 Yrs of Speedruns Did to My Game | | 252.8K | Estados Unidos | 90 |
| 1 | This Game Took Me 2.5 Years To Make | | 237.3K | Estados Unidos | 91 |
| 2 | The Formula for Replayable Games | | 153.1K | Estados Unidos | 91 |
| 5 | Why Making a Game is Hard | | 139.5K | Estados Unidos | 90 |
| 14 | Dear Game Developers, Stop Messing This Up! | Jonas Tyroller @jonastyroller | 137.6K | Alemania | 90 |
| 4 | Making game levels that don't suck | | 108.2K | Estados Unidos | 91 |
| 7 | Vampire Survivors... but explained in Insults. | | 35.4K | Canadá | 90 |
| 13 | This Trick Fixed My Game’s Jump #indiegame #gaming | Lost Relic Games @lostrelicgames | 18.5K | Australia | 90 |
| 11 | Adding INSANE Movement Mechanics to my Game | Devlog | | 18.1K | Estados Unidos | 90 |
| 15 | The Panic and Joy of Having People Play my Game | | 17.5K | Estados Unidos | 89 |
| 17 | Can you predict a game's success from ONLY its Steam page? | Inbound Shovel @inboundshovel | 9.3K | Estados Unidos | 89 |
| 19 | I went TOO Far with My Game #indiegame #gamedev | Lost Relic Games @lostrelicgames | 9.2K | Australia | 89 |
| 8 | How to make an ADDICTIVE game? | | 8.5K | Estados Unidos | 90 |
| 16 | Do FURRIES make the BEST Indie Games...? | | 4.7K | — | 89 |
| 3 | What Makes A Game Addictive? | | 737 | España | 91 |