← Volver al ranking

Similares a Sébastien "deepnight" Benard - Mixing hand-crafted content with procgen to achieve quality

20 vecinos (text_768) · 287 views · Roguelike Celebration · Estados Unidos

★Sébastien "deepnight" Benard - Mixing hand-crafted content with procgen to achieve quality

Roguelike Celebration

@roguelikecelebration

287Estados Unidos
7How a Free Browser Game Turned Into Dead Cells

ThatGuyGlen

@thatguyglen

235.9KEstados Unidos88
20Why Making a Game is Hard

Blargis

@blargis3d

139.5KEstados Unidos88
10Indie Soulslike Devlog

Dog's Dream

@dogsdreamgames

14.3K—88
6Added rotating platforms to my game #indiegame #gaming

Lost Relic Games

@lostrelicgames

12.6KAustralia88
13Update on some things... #gamedev

Lost Relic Games

@lostrelicgames

9.7KAustralia88
15I went TOO Far with My Game #indiegame #gamedev

Lost Relic Games

@lostrelicgames

9.2KAustralia88
11Building A Mixed Reality Tabletop Game FAST - Quest 3 & Presence Platform!

Dilmer Valecillos

@dilmerv

6.2KEstados Unidos88
12Alexander Birke: Practical procedural world & story generation in Sea Of Rifts, naval roguelike RPG

Roguelike Celebration

@roguelikecelebration

1.5KEstados Unidos88
2(Livestream VOD) Procedural voronoi shockwave exploration in Blender 4.4

Polyfjord

@polyfjord

1.3KNoruega89
16Is Game Development Magic? #gamedesign #hollowknight #devlog

Pickled Studio

@pickledgamedev

894Estados Unidos88
9Designing Mechanics and Narrative Together - GDL Pod #6 (Interview with Mi'pu'mi Games)

Game Design Library

@gamedesignlibrary

879Reino Unido88
1July 9th: Real-Time Community Open Session: MetaHuman Vampire & Crowd Plugin

CG Spectrum

@cgspectrum

743Australia89
17July 30th: Real-Time Community Open Session: Behind the Scenes with Anthony Koithra

CG Spectrum

@cgspectrum

640Australia88
4Courtney Liessen: Cheating the System (By Design!) for Epic Combos

Roguelike Celebration

@roguelikecelebration

411Estados Unidos88
18Making Bloodstained COTM-like game :D - Toziuha Night 3

Danny Garay

@dannygaray60

238Nicaragua88
3May 21st: Real-time Open Session | Metahuman Mesh Workflow, Unreal 5.8 Roadmap & Cinematic Review

CG Spectrum

@cgspectrum

206Australia89
5July 16th: Real-Time Community Session: UE 5.8 Markerless MoCap, Metahuman Animator & Studio Talk

CG Spectrum

@cgspectrum

185Australia88
19Making an Indie Game in 1 Month

Apox Fox

@apoxfox

184Estados Unidos88
14Jan 29th: Real-Time Community Open Session — Live Retargeting, GameKit & Animation Deep Dive

CG Spectrum

@cgspectrum

118Australia88
8I Added COMBAT To My Rogue-like Auto Battler Game

Reece Geofroy

@reecegeofroy

1Canadá88