| ★ | Jan 29th: Real-Time Community Open Session — Live Retargeting, GameKit & Animation Deep Dive | | 118 | Australia | |
| 16 | July 9th: Real-Time Community Open Session: MetaHuman Vampire & Crowd Plugin | | 743 | Australia | 92 |
| 13 | July 30th: Real-Time Community Open Session: Behind the Scenes with Anthony Koithra | | 640 | Australia | 93 |
| 10 | July 2nd: Real-Time Open Session: Top-Down Materials, Dynamic Mesh Fadeaway & Chess Game Concepts | | 406 | Australia | 93 |
| 7 | June 25th: Real-Time Community Open Session | Post Unreal Fest 2026, AI, Rigging, Sub-D & More | | 334 | Australia | 94 |
| 14 | July 23rd: Real-Time Community Open Session — Mesh Terrain, Body Capture & VISF Short Film Review | | 273 | Australia | 93 |
| 20 | April 30th: Real-Time Community Open Session: Maya 2027 Skinning, AI Tools & Rigging Deep Dive | | 268 | Australia | 91 |
| 6 | May 14th: Real-time Community Open Session | Unreal 5.8 Preview, Metahuman Creator & Chicken Rig | | 237 | Australia | 94 |
| 8 | May 21st: Real-time Open Session | Metahuman Mesh Workflow, Unreal 5.8 Roadmap & Cinematic Review | | 206 | Australia | 94 |
| 1 | July 16th: Real-Time Community Session: UE 5.8 Markerless MoCap, Metahuman Animator & Studio Talk | | 185 | Australia | 96 |
| 11 | May 7th: Real-time Community Open Session: Modular Rigging a Fish in Unreal Engine | | 130 | Australia | 93 |
| 12 | June 4th: Real-Time Community Open Session | Spline IK, GOW Weapon Implementation & Unrealfest Chat | | 120 | Australia | 93 |
| 5 | April 16th: Real-time Community Open Session: Is MassEntity the Future of Unreal Engine 6? | | 119 | Australia | 95 |
| 4 | March 19th: Real-time Community Open Session | 3D Sculpting, Multiplayer Steam Integration | | 105 | Australia | 95 |
| 19 | Jan 22nd: Real-Time Community Open Session | Game Jam Playthroughs & Student Projects | | 100 | Australia | 91 |
| 9 | Feb 19th: Real-time Community Open Session | Blueprint Interfaces, Metahuman, Localization & More | | 91 | Australia | 94 |
| 17 | March 26th: Real-Time Community Open Session: LED Wall Workflows, Epic Layoffs | Mentor Rob Brooks | | 88 | Australia | 92 |
| 15 | March 12th: Real-Time Community Open Session: Unreal Engine, Pre-Vis, Rookies & Industry Events | | 82 | Australia | 93 |
| 2 | April 2nd: Real-Time Community Open Session | Unreal Engine 5.7 Animation + DeathRow Trailer | | 70 | Australia | 95 |
| 3 | April 23th: Real-time Community Open Session | Sprite Workflows, Unreal Tips & Student Spotlights | | 69 | Australia | 95 |
| 18 | March 5th: Real-time Community Open Session: Multiplayer, Combat & Industry Insights | March 5th | | 37 | Australia | 92 |