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| 16 | May 14th: Real-time Community Open Session | Unreal 5.8 Preview, Metahuman Creator & Chicken Rig | | 237 | Australia | 87 |
| 9 | May 21st: Real-time Open Session | Metahuman Mesh Workflow, Unreal 5.8 Roadmap & Cinematic Review | | 206 | Australia | 88 |
| 1 | July 16th: Real-Time Community Session: UE 5.8 Markerless MoCap, Metahuman Animator & Studio Talk | | 185 | Australia | 90 |
| 17 | April 16th: Real-time Community Open Session: Is MassEntity the Future of Unreal Engine 6? | | 119 | Australia | 87 |
| 6 | Jan 29th: Real-Time Community Open Session — Live Retargeting, GameKit & Animation Deep Dive | | 118 | Australia | 88 |
| 10 | March 19th: Real-time Community Open Session | 3D Sculpting, Multiplayer Steam Integration | | 105 | Australia | 88 |
| 15 | March 12th: Real-Time Community Open Session: Unreal Engine, Pre-Vis, Rookies & Industry Events | | 82 | Australia | 87 |
| 3 | April 2nd: Real-Time Community Open Session | Unreal Engine 5.7 Animation + DeathRow Trailer | | 70 | Australia | 89 |
| 4 | April 23th: Real-time Community Open Session | Sprite Workflows, Unreal Tips & Student Spotlights | | 69 | Australia | 89 |
| 14 | Cinematic Techniques in Video Game Development | HighSchoolStudios Delopev @highschoolstudios | 22 | Estados Unidos | 87 |