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| 9 | Maya 2027 FIRST LOOK, This Will Save Animators Weeks | Harvey Newman @harveynewman | 159.2K | Reino Unido | 90 |
| 10 | The NEW Maya 2027 Animation Sequencer Was Worth the Wait | Harvey Newman @harveynewman | 63.4K | Reino Unido | 90 |
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| 16 | UE 5.8 Turns Any Mesh Into a MetaHuman, 3DGS Goes Mainstream & New Open-Source 3D – 3D AI News #14 | Stefan 3D AI @stefan_3d_ai | 17.7K | Suecia | 90 |
| 3 | Animworks Weekly Drop: Discord, Mega Man Challenge + New Rigs (Week 8) | Harvey Newman @harveynewman | 15.2K | Reino Unido | 92 |
| 11 | Three New Drops and a Free Maya Tool, Animworks Weekly Drop | Harvey Newman @harveynewman | 8.7K | Reino Unido | 90 |
| 14 | New Mega Man Animation Challenge (Free Rig + Personal Reviews) #Animation #MegaMan #GameAnimation | Harvey Newman @harveynewman | 5.9K | Reino Unido | 90 |
| 5 | 🔴 Intro to Unreal Engine 5 for Beginners | Full Live Class! | Sir Wade Neistadt @sirwade | 5.5K | Estados Unidos | 91 |
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| 18 | The Maya Plugin Every Animator Needs for Video Reference #Maya #Animation #AnimationTools #Animator | Harvey Newman @harveynewman | 2.9K | Reino Unido | 90 |
| 19 | Unreal Engine Update: Crowds of MetaHumans, Easy Terrain & Lumen on Low Spec #UnrealEngine #GameDev | Harvey Newman @harveynewman | 2.7K | Reino Unido | 90 |
| 7 | What Keith Lango Taught Us About Animation Pipelines (Discord AMA Recap) #KeithLango #Animation | Harvey Newman @harveynewman | 2.3K | Reino Unido | 91 |
| 12 | Maya vs Blender vs MotionBuilder: What Animators Actually Use #animation #gamedev #3danimation #maya | Harvey Newman @harveynewman | 2.2K | Reino Unido | 90 |
| 2 | New Unreal Animation Tools and Rigs This Week on Anim.Works | Harvey Newman @harveynewman | 2.0K | Reino Unido | 92 |
| 1 | Changes to Unreal 5.8 | Harvey Newman @harveynewman | 1.9K | Reino Unido | 92 |
| 8 | Advise For Young Animators | Harvey Newman @harveynewman | 1.8K | Reino Unido | 90 |
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| 17 | May 21st: Real-time Open Session | Metahuman Mesh Workflow, Unreal 5.8 Roadmap & Cinematic Review | | 206 | Australia | 90 |
| 4 | July 16th: Real-Time Community Session: UE 5.8 Markerless MoCap, Metahuman Animator & Studio Talk | | 185 | Australia | 91 |