| ★ | How One Person Changed Indie Games Forever | | 27.8K | Estados Unidos | |
| 19 | How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies | | 1.1M | Estados Unidos | 89 |
| 11 | How One Programmer Created Gaming's Most Complex Ecosystem | | 749.9K | Estados Unidos | 89 |
| 17 | How Death Stranding Was Made and Why Hideo Kojima’s Team Disliked it | | 721.2K | Estados Unidos | 89 |
| 8 | How OMORI Was Made and Why People Thought it Was a Scam | | 718.6K | Estados Unidos | 90 |
| 16 | How Two People Created Gaming’s Most Complex Simulation System | | 663.4K | Estados Unidos | 89 |
| 9 | How Pokémon Red & Blue Were Made | | 641.5K | Estados Unidos | 90 |
| 2 | How Cuphead Was Made and Struggled Finding The Right Protagonist | | 594.5K | Estados Unidos | 91 |
| 18 | How Elden Ring Was Made and Why The Director Feels Apologetic | | 419.2K | Estados Unidos | 89 |
| 7 | How Enter The Gungeon Was Made by Waiting in a Parking Lot For 6 Hours | | 349.0K | Estados Unidos | 90 |
| 10 | From Indie N00B to Creator: My Journey Making a Game with Just Art Skills! #artist | | 295.9K | — | 90 |
| 1 | How Hades Was Made and Why its Early Concept Didn’t Work | | 275.1K | Estados Unidos | 91 |
| 3 | How Terraria Was Made and Why Development Suddenly Stopped | | 217.5K | Estados Unidos | 90 |
| 6 | How The Forest Was Made and Why The Indie Game Looks AAA | | 178.3K | Estados Unidos | 90 |
| 12 | How Don’t Starve Was Made and Why The Devs Had Many Heated Discussion | | 133.8K | Estados Unidos | 89 |
| 4 | How Making Indie Games Changed My Life | David Wehle @davidwehlegames | 66.1K | Estados Unidos | 90 |
| 13 | How Disco Elysium Was Made | Documentary | | 42.8K | Estados Unidos | 89 |
| 14 | ... Led to a Video Game About Overcoming Grief | | 30.6K | Estados Unidos | 89 |
| 20 | Watch This BEFORE making Your First Indie Game! | Sasquatch B Studios @sasquatchbgames | 30.2K | — | 89 |
| 5 | How Amnesia: The Dark Descent Was Made and Saved The Developer | | 13.1K | Estados Unidos | 90 |
| 15 | @JuniperDev : The Art of Game Development: Creating Stories with GameMaker | | 55 | Estados Unidos | 89 |