| ★ | Presentation: Novel Game Designs with PlayStation Move and Eye | Vancouver Film School @gamedesignexpo | 34 | — | |
| 8 | Everyone Loved Motion Controls, So Why Did They Die? | | — | Estados Unidos | 84 |
| 12 | Stanford Seminar - How to Design Addictive Games | Stanford Online @stanfordonline | — | Estados Unidos | 84 |
| 13 | [SIGGRAPH 2025] Shaping the Future of Entertainment and Innovation with Sony | Official Video | | — | Estados Unidos | 84 |
| 16 | Blender Gets Serious About Physics + Motion Designer Builds a Mograph App | Motion Mondays | School of Motion @schoolofmotion | 32.6K | Estados Unidos | 83 |
| 19 | Pokopia: FREEDOM In the World of Pokémon ⚡💖 | | 3.2K | Estados Unidos | 83 |
| 10 | Historical Accuracy in Game Design | GDC Festival of Gaming @gdcfestivalofgaming | 1.9K | Estados Unidos | 84 |
| 6 | The Design of HoloVista: Crafting Mechanics for Immersive Storytelling | GDC Festival of Gaming @gdcfestivalofgaming | 1.4K | Estados Unidos | 85 |
| 15 | GDF25 | Cognitive Frontiers | Creating The Future, Insights from Sony Designers | London Design Festival @londondesignfestival | 240 | Reino Unido | 83 |
| 20 | Evolution of the Gaming Product Manager in 2025 + AI | | 233 | Estados Unidos | 83 |
| 9 | The Art of Game Design A Book of Lenses by Jesse Schell | Book Summary in English | | 206 | Estados Unidos | 84 |
| 14 | Accessibility as the New Core of Gaming | | 95 | — | 83 |
| 7 | NarraScope 2025 - How to Make a Game Poem: Game Design as Short-Form Personal Expression | Interactive Fiction Technology Foundation @iftechfoundation | 69 | — | 84 |
| 11 | Marketing AAA Games: Why Positioning Beats Advertising | The Global Talent Co. @theglobaltalentco | 64 | — | 84 |
| 17 | The Art of Game Design in Next-Gen | PixelTrial Reviews @pixeltrialreviews | 44 | Turquía | 83 |
| 1 | Presentation: Interactive Narrative Design in Mass Effect 2 (Part 4 of 4) | Vancouver Film School @gamedesignexpo | 41 | — | 86 |
| 2 | Presentation: How to Make Movie Games That Don't Suck: Lessons from Tron: Evolution | Vancouver Film School @gamedesignexpo | 29 | — | 86 |
| 3 | Game Design Expo 2011 | Vancouver Film School @gamedesignexpo | 28 | — | 86 |
| 5 | Presentation: The Making of Halo 4's Episodic Co-op Adventure: Spartan Ops | Vancouver Film School @gamedesignexpo | 9 | — | 85 |
| 18 | Accessible Reality | Trevor Blom | GameDaily Connect @casualconnect | 9 | Estados Unidos | 83 |
| 4 | Panel Discussion: The New Face of the Gamer (Part 2 of 2) | Vancouver Film School @gamedesignexpo | 6 | — | 85 |