| ★ | Cyberchase Fractions Quest | | 298 | — | |
| 10 | Gamification in Storyline 360 for eLearning and Instructional Design | Live Workshop | | 3.4K | Estados Unidos | 84 |
| 2 | Cyberchase Fractions Quest | | 1.2K | — | 96 |
| 1 | EDGames Expo. “Cyberchase Fractions Quest” by FableVision | | 457 | — | 96 |
| 11 | ARC Quest (Augmented Reality in k-12 education) | | 44 | Irlanda | 84 |
| 7 | The Case for Storytelling: Creating an Immersive Learning Strategy through Games and Videos | | 35 | — | 85 |
| 17 | Visual Journeys Through American Science History and Tech Education | | 35 | — | 84 |
| 20 | LA GAMIFICACIÓN,STORYTELLING Y EL TEATRO EN EL AULA. (Ponencia CIVAE, 2025). Inmaculada Díaz Gavira | Inma Díaz Gavira @inmadiazgavira982 | 28 | — | 84 |
| 13 | How Video Games Revolutionize Education: Boosting Learning Outcomes and Student Engagement! #shorts | Mystery Gamer @mysterygamer_1 | 16 | — | 84 |
| 19 | Teaching Civil Rights History Through Gaming: Challenges And Opportunities | Connected Learning Alliance @connectedlearningalliance | 16 | Estados Unidos | 84 |
| 16 | Nib and Zook's Tiny Project Quest | EduToons Acedemy @edutoonsacedemy-l7j | 14 | — | 84 |
| 6 | Market Math Adventures for Young Learners | EduToons Acedemy @edutoonsacedemy-l7j | 11 | — | 85 |
| 3 | Kids Maths | Made With Unity3D | Kids Learning Game | Jayesh Rathod | Unity3D C# Tech Lead @jayesh8585 | 10 | India | 86 |
| 12 | Bloque I: Gamificación en el Aula de Matemáticas | | 5 | — | 84 |
| 14 | Bloque II: Gamificación en el Aula de Matemáticas | | 5 | — | 84 |
| 15 | TFM "El uso de la gamificación como estrategia motivadora en la etapa de Educación Infantil" | | 5 | — | 84 |
| 5 | 🎮 Video Games: Secret Weapon for Smarter Kids? (Science Says YES!) | Reality Radar @realityradarusa | 4 | India | 85 |
| 4 | Quests in Real-World Classrooms Teens Redefine Education | Alternative Education Methods @alternativeeducationmethods | 1 | — | 85 |
| 8 | Kindness Quest in the Animated Classroom Guardians | EduToons Acedemy @edutoonsacedemy-l7j | 1 | — | 85 |
| 18 | How Can Kids Discover Hobbies In The Digital World? | Gen Alpha Adventures @genalphaadventures | 1 | Estados Unidos | 84 |
| 9 | Learning at the Intersections of Science, Literacy, Gaming, and Making | Educator Innovator @educatorinnovatororg | 0 | — | 84 |