| ★ | Jennifer Svedberg-Yen (Sandfall Interactive) – Expedition 3x3 | D.I.C.E. Summit 2026 | Academy of Interactive Arts & Sciences @officialaias | 9.5K | Estados Unidos | |
| 18 | How Level Design Can Tell a Story | Game Maker's Toolkit @gmtk | 89.1K | Reino Unido | 85 |
| 11 | The Best and Most 'Stealable' Mechanics from Tabletop RPGs | GDC Festival of Gaming @gdcfestivalofgaming | 20.1K | Estados Unidos | 85 |
| 19 | Storytelling with Verbs: Integrating Gameplay and Narrative | GDC Festival of Gaming @gdcfestivalofgaming | 3.3K | Estados Unidos | 85 |
| 10 | The Design of HoloVista: Crafting Mechanics for Immersive Storytelling | GDC Festival of Gaming @gdcfestivalofgaming | 1.4K | Estados Unidos | 85 |
| 5 | Jenny Jiao Hsia - Five Lessons I Learned from Making Consume Me (The Hard Way) | D.I.C.E. Summit | Academy of Interactive Arts & Sciences @officialaias | 492 | Estados Unidos | 86 |
| 1 | Voices of the Story Ahead | D.I.C.E. Summit 2026 Talks | Academy of Interactive Arts & Sciences @officialaias | 367 | Estados Unidos | 89 |
| 13 | Kristi Eckert on Communication and Collaboration That Solve Narrative Problems in Game Development | The Corner of Story and Game @thecornerofstoryandgame | 200 | Canadá | 85 |
| 6 | Building Story in Open Worlds: Winter Mullenix & Tormod MacLean on Narrative Design in Sandbox MMOs | The Corner of Story and Game @thecornerofstoryandgame | 124 | Canadá | 86 |
| 14 | Chris Crawford and his Paradigm Shift in Interactive Stories | | 118 | Francia | 85 |
| 17 | From Fanfiction to Franchise: Ashley Poprik on Turning Passion Writing Into Game Narrative | The Corner of Story and Game @thecornerofstoryandgame | 116 | Canadá | 85 |
| 4 | How to Tell Stories Without Words: Environmental Narrative and Player Emotion with Ian Lynch | The Corner of Story and Game @thecornerofstoryandgame | 57 | Canadá | 86 |
| 3 | Why Narrative Design Starts with Systems – with Ashley Poprik | The Corner of Story and Game @thecornerofstoryandgame | 52 | Canadá | 86 |
| 9 | Finding the Voices: Crafting Strong, Consistent Character Voices in Video Games - with Kelly Bender | The Corner of Story and Game @thecornerofstoryandgame | 43 | Canadá | 85 |
| 15 | Designing with Purpose: A Conversation with Andy Ashcraft | The Corner of Story and Game @thecornerofstoryandgame | 33 | Canadá | 85 |
| 2 | Weaving Narrative with Environmental Storytelling – with Will Shen | The Corner of Story and Game @thecornerofstoryandgame | 30 | Canadá | 86 |
| 20 | The Emotional Impact of Narrative & Gameplay with Kelly Bender | The Corner of Story and Game @thecornerofstoryandgame | 23 | Canadá | 85 |
| 8 | Designing Player-Driven Narratives with Ryan Kaufman | The Corner of Story and Game @thecornerofstoryandgame | 21 | Canadá | 85 |
| 16 | AI-Driven Dialogue Systems: Redefining Immersive Gaming | GameTech Central @gametechcentrl | 12 | — | 85 |
| 7 | How UI and UX Design Impacts Narrative with Kat Craig | The Corner of Story and Game @thecornerofstoryandgame | 10 | Canadá | 86 |
| 12 | Telling Your Game's Story: How Marketing Impacts Game Development with Galen Scorer | The Corner of Story and Game @thecornerofstoryandgame | 6 | Canadá | 85 |