| ★ | XR Symposium (XTIC) Panel : User Interaction and Experience Design for the Global South | | 13 | — | |
| 5 | Designing for Wired XR Glasses: Key considerations | Android Developers @androiddevelopers | — | — | 88 |
| 14 | Powering ahead with network evolution | | 5.5K | Reino Unido | 87 |
| 10 | Tech Adoption: Comfort Over Capability? #shorts | What the AI?! @whattheaipod | 2.0K | Estados Unidos | 88 |
| 12 | Hearing Data in XR: Designing with Sound with Disha | immersive insiders @immersiveinsiders | 1.5K | Alemania | 87 |
| 4 | Beyond the Hype: XR That Works with Mohit Kabra | immersive insiders @immersiveinsiders | 758 | Alemania | 89 |
| 9 | Design Before You Build: An XR Project Framework with Nuria Quero | immersive insiders @immersiveinsiders | 673 | Alemania | 88 |
| 3 | Keynote: Programmable Reality + Ambient Intelligence: Moving from Software to Wetware? | | 464 | Estados Unidos | 89 |
| 1 | XR Symposium (XTIC) Panel : XR for Affordable, Safe, and Sustainable Mobility in the Global South | | 250 | — | 94 |
| 2 | XR Symposium (XTIC) Panel : User Interaction and Experience Design for the Global South | | 121 | — | 94 |
| 8 | MetaTwin: A Collaborative XR Platform for Seamless Physical-Virtual Synchronization | | 69 | Estados Unidos | 88 |
| 13 | Janvry: what is XR design? | @janvrystudio #digitalinfluencer #digitaltwin | Janvry Studio @janvrystudio | 61 | Reino Unido | 87 |
| 15 | Evolution of User Interface and User Experience Design: From Pixels to Emotions | Innovatek Solutions @innovateksolutions | 57 | Pakistán | 87 |
| 7 | Building a Powerful Go-To-Market Strategy for XR SaaS with Austin Baker, Autodesk | | 56 | Estados Unidos | 88 |
| 6 | Generative AI: Transforming the Interaction Layer of XR | | 43 | Estados Unidos | 88 |
| 19 | The Future of Customer Experience Design: Integrating Emotion, Empathy, and Data with Sujay Saha | The Value Creators @thevaluecreators1 | 26 | — | 87 |
| 18 | Designing With No Known Best Practices - Design in XR | PANEL | GameDaily Connect @casualconnect | 15 | Estados Unidos | 87 |
| 20 | The Human Cost of Immersion: Trust, Consent, and Cognitive Load | | 15 | Estados Unidos | 87 |
| 11 | 2025's Top U.S. Enterprise XR Use Cases by Lewis Ward | IDC | | 13 | Estados Unidos | 88 |
| 16 | Perceiving Reality: How XR and AI Are Changing the Way We See the World | | 12 | Estados Unidos | 87 |
| 17 | Human Presence in a World of Intelligent Environments | | 11 | Estados Unidos | 87 |