| ★ | Flick Game Workshop - Stephen Lavelle (Increpare) | Guadalindie 2026 | | 131 | — | |
| 19 | How Enter The Gungeon Was Made by Waiting in a Parking Lot For 6 Hours | | 349.0K | Estados Unidos | 84 |
| 11 | Made With GameMaker 2026 | GameMaker @gamemakerengine | 147.5K | — | 84 |
| 15 | We Made a Game With 24 Devs - (Biggest Team in GMTK 2023) | Jonas Tyroller @jonastyroller | 48.5K | Alemania | 84 |
| 14 | How we would approach gamedev (if we had to start over) | | 28.8K | Bélgica | 84 |
| 18 | 7 Gamedev Time Wastes | | 28.0K | Bélgica | 84 |
| 12 | I remade Lethal Company in 24 hours | | 18.4K | Estados Unidos | 84 |
| 20 | Making an Italian Brainrot game... #Gamedev #Jamango | | 7.7K | Estados Unidos | 84 |
| 16 | My favorite Game Jam idea so far! #gmtkjam | Dragofin @dragofin_gamedev | 1.2K | Finlandia | 84 |
| 10 | Until Then: A Meta-narrative Postmortem - Mickole Klein | Guadalindie 2026 | | 211 | — | 84 |
| 7 | My first Steam game: what went right, what went wrong - Mark Brown | Guadalindie25 | | 137 | — | 84 |
| 1 | 200 CVs después: Cómo aplicar a trabajos en game audio y que te escuchen- Mirella Díez - Guadalindie | | 94 | — | 85 |
| 5 | Podcast Reload presencial - Anait Games - Guadalindie 2025 | | 78 | — | 85 |
| 3 | Tips and tricks to survive as an independant game maker - Arnaud de Bock | Guadalindie 2025 | | 59 | — | 85 |
| 17 | QA para indies: Deja de apagar fuegos y empieza a prevenir bugs - Nepo | Guadalindie 2025 | | 59 | — | 84 |
| 9 | Narrative design - Beyond Words - Afry Curiel | Guadalindie 2025 | | 54 | — | 84 |
| 13 | El juego dentro del juego - Víctor Moreno | Guadalindie 2025 | | 54 | — | 84 |
| 8 | Introducción al Raymarching - Ciro Montenegro | Guadalindie 2025 | | 32 | — | 84 |
| 2 | Cómo proteger tu videojuego sin caer en trampas legales - Abogadagamer | Guadalindie 2025 | | 25 | — | 85 |
| 6 | Cómo hacer que tu programadore no te odie (y viceversa) - Luc "Naril" Alvarado | Guadalindie 2025 | | 24 | — | 84 |
| 4 | Goti Awards - Guadalindie 2025 | | 22 | — | 85 |