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| 17 | Blender: Triangle Edge-Loop Remove FIX | Royal Skies @theroyalskies | 54.3K | Estados Unidos | 87 |
| 2 | High Detail Only Where It Matters #gameart #3dmodeling #b3d | | 32.6K | Estados Unidos | 93 |
| 10 | Why You ACTUALLY Don't Want Triangles | Royal Skies @theroyalskies | 23.1K | Estados Unidos | 89 |
| 7 | Why God of War Uses More Vertices #gameart #godofwar #3dmodeling | | 20.8K | Estados Unidos | 89 |
| 12 | Floaters: The Hidden Game Art Technique #gameart #3dmodeling #b3d | | 20.5K | Estados Unidos | 89 |
| 6 | Silhouette Is King in Game Art #gameart #3dmodeling #b3d | | 19.9K | Estados Unidos | 90 |
| 19 | Why AAA Games Don’t Use VFX Models #gameart #vfx #3dmodeling | | 19.4K | Estados Unidos | 87 |
| 20 | Why Game Weapons Need More Detail #gameart #3dmodeling #3dart | | 14.3K | Estados Unidos | 87 |
| 16 | How to Get a High Poly Look Without Sub-D #lowpoly #gameart #b3d | | 13.0K | Estados Unidos | 88 |
| 4 | Optimize the Right Way #3dmodeling #b3d #gameart | | 12.9K | Estados Unidos | 93 |
| 13 | Optimization Is Not Random #gameart #b3d #3dmodeling | | 12.5K | Estados Unidos | 88 |
| 1 | Triangles Are Not the Enemy #gameart #3dmodeling #b3d | | 11.5K | Estados Unidos | 94 |
| 8 | AAA Games Use This Topology Trick #gameart #3dmodeling #b3d | | 9.7K | Estados Unidos | 89 |
| 3 | Stop Avoiding Triangles in Game Art #gameart #3dmodeling #b3d | | 9.2K | Estados Unidos | 93 |
| 5 | Optimization Starts with Smart Topology #gameart #3dmodeling #b3d | | 9.2K | Estados Unidos | 92 |
| 11 | The Secret to Near-Perfect AI Meshes #b3d #3dmodeling #gameart | | 6.9K | Estados Unidos | 89 |
| 18 | This Is Why AI Mesh Generation Fails #3dart #3dmodeling #b3d | | 5.1K | Estados Unidos | 87 |
| 15 | Stop Skipping the Blockout Phase #3dart #b3d #gameart | | 2.3K | Estados Unidos | 88 |