| ★ | Daniel Leithinger: Designing Future Shape-Changing Computer Interfaces | | 163 | Estados Unidos | |
| 6 | Stanford CS547 HCI Seminar | Autumn 2025 | Tracing and Shaping Paths in Design Space | Stanford Online @stanfordonline | — | Estados Unidos | 87 |
| 17 | Design@Large Series: Intelligence Augmentation through Lens of Interactive Data Visualization | | 136 | Estados Unidos | 86 |
| 9 | Behnaz Farahi: Critical Matter | | 126 | Estados Unidos | 87 |
| 10 | Programmable Matter Interfaces: Bridging Science Fiction and Real-World Innovation | | 100 | Noruega | 87 |
| 20 | eTactileKit: A Toolkit for Design Exploration and Rapid Prototyping of Electro-Tactile Interfaces | | 97 | Estados Unidos | 86 |
| 19 | SwitchAR: Perceptual Manipulations in Augmented Reality | | 90 | Estados Unidos | 86 |
| 15 | Egocentric AI: Advancing Human-Like Interaction Through User-Centric Data with Johannes Peeters | | 64 | Estados Unidos | 87 |
| 11 | Biometrics in Spatial Computing: Unlocking Human Interaction with Richard Waltman, OpenBCI, Inc. | | 63 | Estados Unidos | 87 |
| 12 | ImaginationVellum: Generative-AI Ideation Canvas with Spatial Prompts, Generative Strokes, and Id... | | 63 | Estados Unidos | 87 |
| 5 | Design@Large | Embodied AI at Scale: XR, Platforms, and Spatial Intelligence | | 58 | Estados Unidos | 87 |
| 13 | UltraEdit: In-Situ Design Environment for Ultrasound Haptization | | 44 | Estados Unidos | 87 |
| 4 | How Brain-Computer Interfaces Will Change Humanity | The Tech Insider @thetechinsider-real | 43 | Estados Unidos | 87 |
| 7 | Thing2Reality: Enabling Spontaneous Creation of 3D Objects from 2D Content using Generative AI in... | | 40 | Estados Unidos | 87 |
| 14 | Move with Style! Enhancing Avatar Embodiment in Virtual Reality through Proprioceptive Motion Fee... | | 26 | Estados Unidos | 87 |
| 1 | Marcelo Coelho: The Design of Physical Intelligence | | 24 | Estados Unidos | 88 |
| 3 | Engineering the Future: Humanoid Robotics, AI-Embodied Learning & Simulation-Driven Education | Biomedical @biomedicaltamil | 23 | India | 87 |
| 18 | Jay Vidyarthi: The Role of Mindfulness in Design Activism | | 11 | — | 86 |
| 2 | Engineering the Future: Humanoid Robotics, AI-Embodied Learning & Simulation-Driven Education | Biomedical @biomedicaltamil | 9 | India | 87 |
| 16 | Enhancing Movement Interaction Design for VR Games through Machine Learning / gamesweekberlin 2020 | Booster Space @boosterspace | 8 | Alemania | 87 |
| 8 | Finding the balance between humane and digital elements in UI/UX designs #uiux | TforDesign @tfordesign_innovate | 3 | Hong Kong | 87 |