| ★ | Attention, Retention! How Games Can Manage Their Long Term Success / gamesweekberlin PRO X 2020 | Booster Space @boosterspace | 3 | Alemania | |
| 16 | Spotting Profitable Game Trends Early #shorts | | 2.9K | España | 88 |
| 17 | Game Industry Hot Takes: Ubisoft's Struggles, Unity's Revival, and Microsoft's Game Pass Gambit | | 199 | Estados Unidos | 87 |
| 6 | Rethinking Next Gen Reviews Through Player Longevity | PixelTrial Reviews @pixeltrialreviews | 124 | Turquía | 89 |
| 2 | Mobile Gaming Today | PANEL | GameDaily Connect @casualconnect | 79 | Estados Unidos | 89 |
| 13 | gamesweekberlin PRO X Opening Breakfast 2021: Welcome notes and trends of 2020 | Booster Space @boosterspace | 71 | Alemania | 88 |
| 11 | This was gamesweekberlin PRO X 2021 | Booster Space @boosterspace | 37 | Alemania | 88 |
| 5 | What's special about this year's gamesweekberlin? - Interview with Michael Liebe (Pt. 1) | Booster Space @boosterspace | 26 | Alemania | 89 |
| 19 | Live Ops FTW: How to Win in the New Era of Live Operations | PANEL | GameDaily Connect @casualconnect | 23 | Estados Unidos | 87 |
| 10 | gamesweekberlin PRO X Opening Breakfast 2020: Rami Ismail | Booster Space @boosterspace | 18 | Alemania | 88 |
| 18 | Career Day 2021: "Freelancing vs. Employment" by Brehm & v. Moers│gamesweekberlin PRO X | Booster Space @boosterspace | 12 | Alemania | 87 |
| 9 | Career Day 2021: "How do I get into the Berlin Games Industry?" │gamesweekberlin PRO X | Booster Space @boosterspace | 11 | Alemania | 88 |
| 4 | Why shouldn't you miss gamesweekberlin this year? - Interview with Michael Liebe (Pt. 2) | Booster Space @boosterspace | 10 | Alemania | 89 |
| 3 | What's your vision for the future of gamesweekberlin? - Interview with Michael Liebe (Pt. 3) | Booster Space @boosterspace | 8 | Alemania | 89 |
| 7 | Creative money - how to finance your next game / gamesweekberlin PRO X 2020 | Booster Space @boosterspace | 8 | Alemania | 89 |
| 14 | Career Day 2021: "Community Management: Growth, Haters, and Young Members" │gamesweekberlin PRO X | Booster Space @boosterspace | 8 | Alemania | 88 |
| 20 | Interview: AFRICAN GAMES CO-PRODUCTION MARKET - Dev Booster 2021 (Part 7/13) │ gamesweekberlin | Booster Space @boosterspace | 7 | Alemania | 87 |
| 1 | Career Day 2021: "COM2US Europe – Mobile, eSports, Blockchain and Barbecue" │gamesweekberlin PRO X | Booster Space @boosterspace | 6 | Alemania | 89 |
| 12 | Career Day 2021: "Recruiting Remote Employees" by games:net │gamesweekberlin PRO X | Booster Space @boosterspace | 6 | Alemania | 88 |
| 8 | ThursDev: Metrics-aware Game Design - Part 2 - Player Retention: How do we measure it and why? | Level 0 Gamedev @level0gamedev | 0 | — | 89 |
| 15 | ThursDev: Metrics-Aware game design Part 3 - Retention - Building the Play Pattern Profile | Level 0 Gamedev @level0gamedev | 0 | — | 88 |