| ★ | Uncertainty Avoidance in TTRPGs | | — | Estados Unidos | |
| 1 | Design Your RPG to Fail Forward | | — | Estados Unidos | 66 |
| 5 | Emergent Narratives in TTRPGS | | — | Estados Unidos | 59 |
| 6 | The Psychology of Challenge in TTRPGS: Full Lecture | | — | Estados Unidos | 57 |
| 12 | MDA Theory: Why Game Mechanics Shape Stories | | — | Estados Unidos | 55 |
| 14 | The Money Doesn't Lie: D&D Kickstarters have Changed | Bob World Builder @bobworldbuilder | — | Estados Unidos | 54 |
| 18 | Playing the Self: Identity, Performance, and Catharsis in TTRPGs | | — | Estados Unidos | 53 |
| 15 | Tipping in Advance Is Here – And It’s About to Get Ugly | | 32.0K | — | 53 |
| 7 | Designing Table-Top RPG Mechanics | | 11.4K | Estados Unidos | 57 |
| 3 | Designing with Pattern Language Makes Better Cities, Dungeons, and Adventures | | 3.8K | Estados Unidos | 63 |
| 9 | Choosing the Right Resolution Mechanics for Your TTRPG | | 3.7K | Estados Unidos | 55 |
| 19 | What “Resonant” Really Means in Ham Radio | Coffee and Ham Radios @coffeeandhamradios | 2.7K | Estados Unidos | 52 |
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| 10 | A Cognitive Lens on RPG Design: Flow, Schemas, Load, and Scaffolding | | 1.1K | Estados Unidos | 55 |
| 16 | Designing With Negative Space in TTRPGs | | 397 | Estados Unidos | 53 |
| 13 | What is Appraisal Theory? (Easiest Explanation) | Helpful Professor Explains! @helpfulprofessorexplains | 278 | Canadá | 54 |
| 2 | Narrative Gravity | | 148 | Estados Unidos | 66 |
| 11 | Written & Unwritten Social Rules in TTRPGs | | 108 | Estados Unidos | 55 |
| 17 | What is an advanced directive? End of life declarations #shorts | Dr Scott Bland @drscottbland | 76 | Estados Unidos | 53 |
| 8 | Should You Change Capacity When Demand Changes? (Most Managers Get This Wrong!) | Laurence Gartside @laurencegartside | 16 | Reino Unido | 56 |
| 20 | Nate Adams Part 2 | Redwood Energy @redwoodenergy | 0 | Estados Unidos | 52 |