| ★ | May 21st: Real-time Open Session | Metahuman Mesh Workflow, Unreal 5.8 Roadmap & Cinematic Review | | 206 | Australia | |
| 11 | BILANCIAMENTO DEL BIANCO PERFETTI in Adobe Lightroom #lightroom | Corsi-Fotografia @corsi-fotografia | 4.2K | Italia | 88 |
| 14 | Pt 2 Modelado Modular en Blender | Alex Baeza (Str3Dlok) @str3dlok | 3.3K | España | 87 |
| 15 | Animator's Headache: Fixing Hand Animation for Perfect Impression | Animawarriors @animawarriors_school | 896 | Canadá | 87 |
| 16 | Extrait du live Twitch d'aujourd'hui | La Voie du Coureur @lavoieducoureur | 667 | Suiza | 87 |
| 19 | How To Improve YOUR Work - Feedback Friday | | 341 | Reino Unido | 87 |
| 6 | Editando hasta terminar el video | Hilos Con Chems @hilosconchems | 330 | — | 89 |
| 2 | July 23rd: Real-Time Community Open Session — Mesh Terrain, Body Capture & VISF Short Film Review | | 273 | Australia | 92 |
| 8 | April 30th: Real-Time Community Open Session: Maya 2027 Skinning, AI Tools & Rigging Deep Dive | | 268 | Australia | 88 |
| 1 | May 14th: Real-time Community Open Session | Unreal 5.8 Preview, Metahuman Creator & Chicken Rig | | 237 | Australia | 92 |
| 12 | May 7th: Real-time Community Open Session: Modular Rigging a Fish in Unreal Engine | | 130 | Australia | 88 |
| 3 | June 4th: Real-Time Community Open Session | Spline IK, GOW Weapon Implementation & Unrealfest Chat | | 120 | Australia | 91 |
| 4 | Jan 29th: Real-Time Community Open Session — Live Retargeting, GameKit & Animation Deep Dive | | 118 | Australia | 89 |
| 13 | Working on a 3D commission in #blender | | 80 | Alemania | 87 |
| 5 | Aprendiendo animación 3D y cotorreando | Santico School @santico_school | 39 | Perú | 89 |
| 17 | A trabajar un ratito en el comic! | PincelVirtual @pincelvirtual | 36 | España | 87 |
| 9 | Viernes de Charla: Q&A, noticias ciberseguridad, Homelab update | | 19 | Estados Unidos | 88 |
| 10 | Mi transmisión | | 0 | Ecuador | 88 |